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Mindless Pursuits

Marketplace Reviews To Save Frustration! 1

Posted on March 14, 2016 by Keith

Race Course Pack MarketPlace Reviews Title Screen

I have started posting Unreal Engine marketplace reviews on the channel over the last few days and I plan to keep them going regularly. Why, you ask? Because I want to be a ‘go to’ resource for game developers. This includes providing insight into purchases so that you can make more informed choices about where you spend your money. Many if not most of us considering marketplace purchases do so because we lack either the time or the experience to do everything we want to make our games great. For that same reason, we can’t afford to gamble our financial resources or time on items that may sound or look great on a web page, but are lacking when attempting to use them.

In my marketplace reviews, I try to look at the items from a developers viewpoint. Not just ‘are they worth the money?’ Much more needs to be understood when choosing, such as how difficult will they be to implement. Is there sufficient documentation for a game developer to fully understand the package? Will a developer have to deal with a lot of excess ‘baggage’ in the organization or contents of the package? I want to answer these questions for you. An excellent package may still be a bad choice if it lacks something important to you! My ratings system will likely evolve a bit over time as I’m trying to sort out the best system for each category of item, but the underlying approach and what I hope the viewer will be able to use in making decisions will remain constant.

At the time of writing this blog post, I have slightly less than 140 packages in my vault. This means I can post marketplace reviews 2 – 3 times per week for almost a year before I need more. Even then, I’m still buying regularly, so I see no end in sight to reviews. That said, I have a request – let me know what you want to see in reviews. As you would expect, there are certain things I’ll avoid such as exposing blueprint code in a blueprint package or playing audio files from a sound package, as that wouldn’t be respectfully appropriate to the creators of that content. There may still be other things you would want to know though. I’d like to know what detail would help you to make your decisions effectively, so please comment here, or on a review video. I’m happy to have your suggestions!

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